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Map

Use the map() function to take any number and scale it to a new number that is more useful for the project that you are working on. For example, use the numbers from the mouse position to control the size or color of a shape. In this example, the mouse’s x-coordinate (numbers between 0 and 360) are scaled to new numbers to define the color and size of a circle.

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function setup() {
  createCanvas(720, 400);
  noStroke();
}
function draw() {
  background(0);
  // Scale the mouseX value from 0 to 720 to a range between 0 and 175
  let c = map(mouseX, 0, width, 0, 175);
  // Scale the mouseX value from 0 to 720 to a range between 40 and 300
  let d = map(mouseX, 0, width, 40, 300);
  fill(255, c, 0);
  ellipse(width/2, height/2, d, d);
}
X

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