Map
Use the map() function to take any number and scale it to a new number that is more useful for the project that you are working on. For example, use the numbers from the mouse position to control the size or color of a shape. In this example, the mouse’s x-coordinate (numbers between 0 and 360) are scaled to new numbers to define the color and size of a circle.
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function setup() {
createCanvas(720, 400);
noStroke();
}
function draw() {
background(0);
// Scale the mouseX value from 0 to 720 to a range between 0 and 175
let c = map(mouseX, 0, width, 0, 175);
// Scale the mouseX value from 0 to 720 to a range between 40 and 300
let d = map(mouseX, 0, width, 40, 300);
fill(255, c, 0);
ellipse(width/2, height/2, d, d);
}